3DS MAX – Micro Reference Manual – Animation – Bones
CREATE BONES
RIGHT COLUMN> Create> Systems> Bones> LMB in the viewport to create bones, RMB to end
or
MAIN TOP MENU> Animation> Bone Tools…> LMB in the viewport to create bones, RMB to end
MODIFY BONES
Select a bone> RIGHT COLUMN> Modify
or
Select a bone> MAIN TOP MENU> Animation> Bone Tools…>
ERASE BONES
Select a bone> CANC (keyboard)
ADD CHILD BONES
Select a parent bone> MAIN TOP MENU> Animation> Bone Tools…> Bone Tools> ‘Create Bones’LMB in the viewport to create bones, RMB to end
MIRROR BONES
Select bones to mirror> MAIN TOP MENU> Animation> Bone Tools…> Bone Tools> ‘Mirror’