3DS MAX – Micro Reference Manual – Fabric Object
Basic Techniques to create an object of water.
GEOMETRY ANIMATION
We need noise…
1. Create an object in the viewport
2. Right Column> Space Warps> Modifier-Based> Noise, click + DRAG in the Viewport to create the Space warp
3. Main Toolbar> ‘Bind to Space Warp’, in the Viewport click on Space Warp + DRAG (you will see a dotted line) over the object.
Modify a Space Warp
1. Select a Space Warp
2. Right Column> Modify
Remove a Space Warp effect over the object
1. Select the object
2. Right Column> Modify> in the stack you can see the Space warp, click over the slot with LMB to select it, click RMB> Delete
Remove a Space Warp from viewport
1. Select the object
2. Press CANC