3DS MAX – Micro Reference Manual – Modifiers – Mesh Editing – Face Extrude
The Face Extrude modifier extrudes faces along their normals, creating new faces along the sides of the extrusion that connect the extruded faces to their object. As with most modifiers, this affects the current face selection passed up the stack.
Face Extrude modifier are animatable!!!
With this modifier you can:
– model a geometry
– animate a geometry
GENERAL
1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Face Extrude
3. RIGHT COLUMN> Modify> Face Extrude> setup parameters
ERASE THE MODIFIER
RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete