3DS MAX – Micro Reference Manual – Modifiers – Mesh Editing – Vertex Weld
The Vertex Weld modifier behaves like the Weld feature in Editable Mesh or Editable Patch by combining all vertices within a specified distance from each other into a single vertex. Vertex Weld is useful for cleaning up meshes that contain clusters of vertices within small areas.
With this modifier you can:
– model a geometry
GENERAL
1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Vertex Weld
3. RIGHT COLUMN> Modify> Vertex Weld> setup parameters
ERASE THE MODIFIER
RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete