3DS MAX – Micro Reference Manual – Modifiers – Mesh Editing – Vertex Weld

The Vertex Weld modifier behaves like the Weld feature in Editable Mesh or Editable Patch by combining all vertices within a specified distance from each other into a single vertex. Vertex Weld is useful for cleaning up meshes that contain clusters of vertices within small areas.

With this modifier you can:

– model a geometry

GENERAL

1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Vertex Weld
3. RIGHT COLUMN> Modify> Vertex Weld> setup parameters

ERASE THE MODIFIER

RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete