3DS MAX – Micro Reference Manual – Modifiers – Mirror
Mirror the object
With this modifier you can:
– model a geometry
– animate a geometry
GENERAL
1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Mirror
3. RIGHT COLUMN> Modify> Mirror> modify the parameters
ERASE THE MODIFIER
RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete