3DS MAX – Micro Reference Manual – Modifiers – Parametric – Ripple

With this modifier you can:

– model a geometry
– animate a geometry

In 3DS MAX there are also 1 Ripple space warp: Geometric/Deformable> Ripple

CREATE THE MODIFIER

1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Ripple

SETUP THE MODIFIER

Parameters
Select the object, RIGHT COLUMN> Modify> Ripple, setup the parameters

Gizmo
Select the object, RIGHT COLUMN> Modify> Ripple> Gizmo, move the Gizmo in the viewport

Center
Select the object, RIGHT COLUMN> Modify> Ripple> Center, move the center in the viewport

ERASE THE MODIFIER

RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete