3DS MAX – Micro Reference Manual – Modifiers – Slice
The Slice modifier lets you create a cutting plane that slices through a mesh, creating new vertices, edges and faces based on the location of the slice plane gizmo. It can remove top or bottom mesh.
With this modifier you can:
– model a geometry
– animate a geometry
GENERAL
1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Slice
3. RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Slice> Parameters
4. RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Slice> Slice plane> move the slice plane
ERASE THE MODIFIER
RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete