3DS MAX – Micro Reference Manual – Modifiers – Spherify
The Spherify modifier distorts an object into a spherical shape.
With this modifier you can:
– model a geometry
– animate control points
GENERAL
1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Spherify
3. RIGHT COLUMN> Modify> Spherify> setup parameters
ERASE THE MODIFIER
RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete