3DS MAX – Micro Reference Manual – Modifiers – XForm
Use the XForm (short for Transform) modifier to apply transformations (Move, Rotate, Scale) to objects. The XForm has two main functions:
– To animate transformations of a sub-object selection. You can also animate the position of the modifier’s center.
– To transform an object at any point in the stack.
With this modifier you can:
– model a geometry
– animate control points
GENERAL
1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> XForm
3. RIGHT COLUMN> Modify> XForm> Gizmo or Center
ERASE THE MODIFIER
RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete