3DS MAX – Micro Reference Manual – Modifiers – Affect Region
The Affect Region modifier is a surface modeling tool, primarily used with vertex sub-object selections while surface modeling.
With FFD you can:
– model a geometry
– animate a geometry
GENERAL
1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Affect Region
3. RIGHT COLUMN> Modify> Affect Region> Points, select a contol points in the viewport and move it
ERASE THE MODIFIER
RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete