3DS MAX – Micro Reference Manual – Modifiers – Affect Region

The Affect Region modifier is a surface modeling tool, primarily used with vertex sub-object selections while surface modeling.

With FFD you can:

– model a geometry
– animate a geometry

GENERAL

1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Affect Region
3. RIGHT COLUMN> Modify> Affect Region> Points, select a contol points in the viewport and move it

ERASE THE MODIFIER

RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete