3DS MAX – Micro Reference Manual – Modifiers – Parametric – Ripple
With this modifier you can:
– model a geometry
– animate a geometry
In 3DS MAX there are also 1 Ripple space warp: Geometric/Deformable> Ripple
CREATE THE MODIFIER
1. Create an object
2. Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Ripple
SETUP THE MODIFIER
Parameters
Select the object, RIGHT COLUMN> Modify> Ripple, setup the parameters
Gizmo
Select the object, RIGHT COLUMN> Modify> Ripple> Gizmo, move the Gizmo in the viewport
Center
Select the object, RIGHT COLUMN> Modify> Ripple> Center, move the center in the viewport
ERASE THE MODIFIER
RIGHT COLUMN> Modify> LMB over the modifier (blu highlight)> RMB over the modifier> Delete