Animation – Hierarchies

One of the most useful tools in producing computer animation is the ability to link objects together to form a chain. By linking one object to another, you create a parent-child relationship. Transforms applied to the parent are also transmitted to child objects. A chain is also referred to as a hierarchy.

GENERAL

1. Create Object1
2. Create Object2
3. MAIN TOOLBAR> Select and Link> in the viewport click the Object1 (it will be the parent object), after click the Object2 (it will be the child object)

MODIFY

Select Object1> RIGHT COLUMN> Hierarchy> setup: ‘Pivot’ – ‘IK’ – ‘Link Info’
MAIN TOOLBAR> Schematic View