Autodesk Mud Box – Paint Texture Opacity

Autodesk Mud Box – Paint Texture Opacity

Paint Opacity

1. Select a 3D Model with UVs

2. BOTTOM LEFT> Paint Tools> Paint Brush

3. RIGHT COLUMN> TOP LEFT> small icon ‘New Layer’> Floating Window> Channel: Opacity

4. RIGHT COLUMN> Color> Black, you can change ‘Strength’ values to change opacity of your paint strokes

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Mud Box – Paint Texture – Normal Map from Bump Map

Mud Box – Paint Texture – Normal Map from Bump Map

1. Load a 3D Object with Bump Map

2. RIGHT COLUMN> RMB over an empty area> Normal Map from Bump

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Autodesk Mud Box – Paint Texture – Move Layer

Autodesk Mud Box – Paint Texture – Move Layer

1. Select an Object

2. RIGHT COLUMN> RMB over a Paint Layer> Move Selectyed to> Diffuse / Specular / Gloss etc…

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Autodesk Mud Box – Paint Texture – Masks

Autodesk Mud Box – Paint Texture – Masks

1. RIGHT COLUMN> TOP LEFT> ‘Create New Layer’ button> Paint Layer, name it ‘Mask’

2. Paint the layer with black a white

3. RIGHT COLUMN> DRAG AND DROP ‘Mask’ Layer over another layer to convert it into a mask!

It works as Photoshop: black= opacity 0% / white= opacity 100% / nostrokes= opacity 100%

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Autodesk Mud Box – Paint Textures – Import/Export Layers

Autodesk Mud Box – Paint Textures – Import/Export Layers

Import Layers

1. Select a 3D Model with UVs

2. Right Colum> TOP LEFT> Small Arrow Icon> Import Layer

Export Layers

1. Select a 3D Model with UVs

2. Right Colum> TOP LEFT> Small Arrow Icon> Export Selected…

Blending Layers

Occlusion Map -> Multiply

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