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3DS MAX – Software Configuration

3DS MAX – Software Configuration

Start 3DS MAX .

MAIN TOP MENU

Main Top Menu> Customize> Configure User Path
– File I/O
– External Files (where are textures etc…)
– XRef

Main Top Menu> Customize> Configure System Path
– System
– 3rd Party Plug-Ins

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3DS MAX – Micro Reference Manual – Setup – Poly Modeling

3DS MAX – Micro Reference Manual – Best Viewport Setup For Poly Modeling

Create a Poly Model in the Viewport.

VIEWPORT

Viewport> Top Left Menu ‘Realistic’> check Edge Faces

Viewport> Top Left Menu ‘Realistic’> Configure…> Viewport Configuration> Visual Style & Appeareance
– Visual Style> Edge Faces
– Visual Style> Textures
– Visual Style> Transparency

Great for Low Poly Modeling:
Viewport> Top Left Menu ‘Realistic’> Configure…> Viewport Configuration> Statics
– Setup> Poly Count, Triangle Count, Edge Count, Vertex Count
– Application> Show Statics in Active View

Viewport> Top Left Menu ‘Realistic’> Configure…> Viewport Configuration> Visul Style
– Edge Faces
– Textures
– Transparency

Great to view normals:
Viewport> Top Left Menu ‘Realistic’> check Shaded
Select the object, RIGHT COLUMN> Modify> Modifier List> OBJECT-SPACE MODIFIERS> Edit Normals (interactive vertex normal management!!!)

RIGHT COLUMN

Right Column> Display> Display Properties>
– Edges Only: check to hide triangles
– Vertex Ticks: check to highlight vertex points

MAIN TOP MENU

Main Top Menu> Customize> Preferences> Viewports> Viewport Paramenters
– Show Vetices ad Dots
– Size:2

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3DS MAX – Setup – File Properties

3DS MAX – Micro Reference Manual – Scene Setup – File Properties

SUMMARY INFO

Show detailed information for every frame
Top Left Button> Properties> Summary Info> Description

USER DEFINED DATA

Set user-defined data
Top Left Button> Properties> File Properties> Title – Author – Comments – Custom Fields

How can I add custom fields?
Top Left Button> Properties> File Properties> Custom
1. Name: tape a name
2. Type: select a Type
3. Select a Value
4. click ‘Add’ button

How can I modify custom fields?
Top Left Button> Properties> File Properties> Custom
1. Properties: LMB double click the name
2. Change values
3. click ‘Update’ button

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3DS MAX – Micro Reference Manual – Camera Setup – Basics

3DS MAX – Micro Reference Manual – Camera Setup – Basics

CREATE

1. Right Column> Create> Cameras> Target – Free
2. Click on Viewport + DRAG to create the camera
1. Right Column> Modify>
– Lens: 35mm – 50 mm – 200 mm …
– check Show Cone
– check Show Horizon
– setup Clipping Planes

RENDER

Main Top Menu>Rendering>Environment>Common Parameters>Output Size
Main Tolbar>Render Setup>Environment>Common Parameters>Output Size

VIEWPORT

Top Left Viewport Corner> Perspective> check Show Safe Frames (SHIFT+F)

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3DS MAX – Micro Reference Manual – Rendering – Add BG Image

3DS MAX – Micro Reference Manual – Rendering – Add BG Image

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