Video Games Development

Unity 3D – Nature – Skyboxes

Unity 3D – Nature – Skyboxes

1. MAIN TOP MENU> Assets> Import Package> SkyBoxes

2. Hierarchy> select Main Camera> Inspector> ‘Add Component’> Rendering> Skybox

3. Project> Standard Assets> Skyboxes> Sunny1 Skybox (material)> DRAG AND DROP over Hierarchy> Main Camera> Inspector> Skybox> Custom Skybox> Material slot

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Unity 3D – Mobile – Assets

Unity 3D – Mobile – Assets

1. MAIN TOP MENU> Assets> Import Package> Standard Assets Mobile

2. Project> Standard Assets (Mobile)> Control Setups>

– CameraRelativeSetup scene
– FirstPersonSetup
– FirstPersonTilt
– PlayerRelativeSetup
– SidescrollSetup
– TapControlSetup

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Unity – Materials – Water

Unity – Materials – Water

MAIN TOP MENU> Assets> Import Package> Water (Pro Only)

Project> Standard Assets> Water (Pro Only)> Daylight Water (the cube icon) DRAG AND DROP in the Scene viewport

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Unity 3D – Unlit/Texture Material

Unity 3D – Unlit/Texture Material

In a 3D Project a Unlit/Texture Material it a indipendent-light material.

A Unlit/Texture Material is rendered without light influence, you will see it as you make it inside Photoshop.

It is good for backgrounds images.

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Unity – Materials – Toon

Unity – Materials – Toon

MAIN TOP MENU> Assets> Import Package> Toon

Project> Standard Assets> Toon Shading> Toony-Basic (sphere icon) DRAG AND DROP over an GameObject

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