Unity Game Engine – Trees

Unity – Trees

Tree Creator

MAIN TOP MENU> Assets> Import Package> Tree Creator

Project> Standard Assets> Tree Creator> Trees> BigTree DRAG AND DROP inside Scene viewport> Inspector, edit the Tree

Animate Tree Creator

Hierarchy> BigTree> Inspector> Tree> click over a Branch icon> BOTTOM ‘Create Wind Zone’> setup Wind> Main Wind | Main Turbulence

Tree Creator

MAIN TOP MENU> Assets> Import Package> Terrain Assets

Project> Standard Assets> Terrainn Assets>

– Grass Material

– Terrain Material

– Palm Tree Gameobject

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Unity3D – Terrain Editor

Unity3D – Terrain Editor

1. MAIN TOP MENU> GameObject> Create Other> Terrain

2. Hierarchy> Terrain> Inspector> Terrain (Script)

You can:

– Push Pull terrain mesh

– Paint terrain texture

– Paint Trees

– Paint Grass

– Terrain Settings (Billboards – Detail – Resolution – Animation)

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Unity 3D – Nature – Skyboxes

Unity 3D – Nature – Skyboxes

1. MAIN TOP MENU> Assets> Import Package> SkyBoxes

2. Hierarchy> select Main Camera> Inspector> ‘Add Component’> Rendering> Skybox

3. Project> Standard Assets> Skyboxes> Sunny1 Skybox (material)> DRAG AND DROP over Hierarchy> Main Camera> Inspector> Skybox> Custom Skybox> Material slot

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Unity 3D – Mobile – Assets

Unity 3D – Mobile – Assets

1. MAIN TOP MENU> Assets> Import Package> Standard Assets Mobile

2. Project> Standard Assets (Mobile)> Control Setups>

– CameraRelativeSetup scene
– FirstPersonSetup
– FirstPersonTilt
– PlayerRelativeSetup
– SidescrollSetup
– TapControlSetup

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Unity – Materials – Water

Unity – Materials – Water

MAIN TOP MENU> Assets> Import Package> Water (Pro Only)

Project> Standard Assets> Water (Pro Only)> Daylight Water (the cube icon) DRAG AND DROP in the Scene viewport

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