3DS MAX – Micro Reference Manual
Initial Setup
Software Configuration
File Properties Setup
Units Setup – Interiors
Animation Setup
Camera Setup
Light Setup
Viewport Setup For Poly Modeling
Insert External References (XRef)
Modifier – Substitute (XRef)

Helpers
Standard Helpers

Objects Creation
All Parametric Primitives
Architecture – Parametric Primitives

Objects Management
Object Selection
Group
Layers
Objects – Hide
Objects – Freeze
Containers

Objects Editing
Object Rotation
Object Scale – Resize
Modifier – XForm
Conversion to – Mesh Poly Patch
Modifiers – Mesh Editing – Edit Mesh
Modifiers – Mesh Editing – Edit Poly
Modifiers – Mesh Editing – Normal
Modifiers – Mesh Editing – Edit Normals
Modifiers – Mesh Editing – Face Extrude
Modifiers – Mesh Editing – Cap Holes
Modifiers – Mesh Editing – Symmetry
Modifiers – Mesh Editing – MultiRes (LOD)
Modifiers – Mesh Editing – Optimize (LOD)
Modifiers – Mesh Editing – Pro Optimizer (LOD)
Modifiers – Mesh Editing – Vertex Weld (LOD)
Modifiers – Mesh Editing – Tassellate (LOD)
Modifiers – Mesh Editing – Smoot
Modifiers – Mesh Editing – Delete Mesh
Modifiers – Mesh Editing – Vertex Paint

Subdivision Surfaces
Subdivision Surfaces
Quadify Mesh

Space Warps
Space Warps – Geometric-Deformable
Space Warps – Modifier-Based

Modifiers – Parametric – Space Warps
Modifiers – Bend
Modifiers – Displace
Modifiers – Noise
Modifiers – Ripple
Modifiers – Skew
Modifiers – Stretch
Modifiers – Taper
Modifiers – Twist
Modifiers – Wave

Modifiers – Parametric – Misc
Modifiers – Mirror
Modifiers – Slice
Modifiers – Affect Region
Modifiers – Push
Modifiers – Spherify
Modifiers – Preserve
Modifiers – Relax
Modifiers – Shell
Modifiers – Lattice

Materials
Materials – Basics
Show Textures in Viewport

Animation
Animation Basics
Animation Basics – Hierarchies
Animation Preview
Modifier – LinkedXForm
Modifier – Flex
Modifier – Melt
Constraint – Link (pos-rot-scale)
Constraint – Attachment (pos)
Constraint – Surface (pos)
Constraint – Position (pos)
Constraint – Path (pos)
Constraint – Orientation (rot)
Constraint – LookAt (rot)
Controller – Audio
Controller – Noise
Controller – Limit
Controller – Reaction
Custom Controllers

Character Animation
Modifier – Morpher
Bones
IK Solvers
Skin Modifier
Biped–Rigging–Skin
CAT–Rigging–Skin

Rendering
Wireframe Render
BG Image

Particles
Particles – Non-Event-Driven
Particles – Event-Driven
Space Warps – Forces
Space Warps – Deflectors

Body Dynamics
MassFX – Basics
MassFX – Constraints

Cloth
Curtain Simulation

Hair and Fur
Hair and Fur Basics

SFX
Explode – Object
Water – Object
Fabric – Object
Rubber – Object

Export
Stereolithography – .STL

Photoshop 3D
Photoshop 3D

3DS Max Plugins
Mudbox
3D-Coat
Allegorithmic Substances
Mocap
3D Workflow Examples

3DS MAX - Micro Reference Manual

The reference manual for 3DS Max has too many pages? You'll be shocked to see how it is easy and fast to find essentials commands and functions!

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