unity3d

Unity 3D – Unlit/Texture Material

Unity 3D – Unlit/Texture Material

In a 3D Project a Unlit/Texture Material it a indipendent-light material.

A Unlit/Texture Material is rendered without light influence, you will see it as you make it inside Photoshop.

It is good for backgrounds images.

By |Unity3D, Video Games Development|Commenti disabilitati su Unity 3D – Unlit/Texture Material

Unity – Materials – DX11 Tasselation Shaders

Unity – Materials – DX11 Tasselation Shaders

MAIN TOP MENU> Assets> Import Package> DX11 Tesselation Shaders

Project> Standard Assets> Tesselation Shaders> _Example> _TesselationScene

By |Unity3D, Video Games Development|Commenti disabilitati su Unity – Materials – DX11 Tasselation Shaders

Unity 3D – Materials

Unity 3D – Materials

Create

1. Project window> Assets> Materials> TOP LEFT of Ptoject window> Create> Material
2. Give it a name ‘my_material’
3. Inspector> click over TOP LEFT preview to expand
4. Assets> Textures> DRAG E DROP a texture over empty Texture slot of ‘my_material’
5. Notice the Inspector> Preview> DRAG the material preview to rotate it

Assign

6. Project> Assets> Materials> DRAG AND DROP a material over Hierarchy> GameObject
7. Select the GameObject> Inspector> Mesh Renderer> Materials> my_material have been assigned

By |Unity3D, Video Games Development|Commenti disabilitati su Unity 3D – Materials

Unity3D – Lights Flares

Unity3D – Lights Flares

Assign Light Flare to a light

Lens Flares simulate the effect of lights refracting inside camera lens

0. MAIN TOP MENU> GameObject> Create Other> Pointlight

1. MAIN TOP MENU> Assets> Import Package> Light Flares

2. Project> Standard Assets> Light Flares> 50mm Zoom DRAG AND DROP over Pointlight> Hierarchy> Light> Flare

Assign Light Flare to a Empty Object

1. MAIN TOP MENU> GameObject> Create Empty (GameObject)

2. Hierarchy> GameObject> ‘Add Component’> Effects> Lens Flare

2. Project> Standard Assets> Light Flares> 50mm Zoom DRAG AND DROP over GameObject> Hierarchy> Lens Flare

By |Unity3D, Video Games Development|Commenti disabilitati su Unity3D – Lights Flares

Unity – Image Effects

Unity – Image Effects

They are Render Texture-based fullscreen image postprocessing effects.

MAIN TOP MENU> Assets> Import Package> Image Effects

Project> Standard Assets> Image Effects (Pro Only)> DRAG AND DROP the scripts over the Hierarchy> Camera

NOTICE: You can apply multiple Image Effects to the same camera.

Complete List:

Antialiasing (PostEffect)

Bloom
FastBloom
Bloom and Lens Flares

Blur Effect
Blur
Camera Motion Blur

Color Correction Curves
Color Correction
Color Correction Lookup Texture

Contrast Enhance
Contrast Stretch

Crease

Depth of Field 3.4
Depth of Field

Edge Detection
Edge Detect Effect Normals

Fisheye

Global Fog

Glow

Grayscale

Motion Blur

Noise And Grain
Noise

Screen Overlay

Sepia Tone

Sun Shafts

Screen Space Ambient Obscurance
Screen Space Ambient Occlusion (SSAO)

Tilt Shift
Tilt Shift

Tonemapping

Twirl

Vignetting (and Chromatic Aberration)

Vortex

By |Unity3D, Video Games Development|Commenti disabilitati su Unity – Image Effects