Unity 3D Game Engine – Fade Out Transparency
1. MAIN TOP MENU> Gameobject> Create Other> Cube
2. Hierarchy, select the Cube> Inspector> materal slot, select Shader: Transparent/Diffuse
NOTICE; YOu HAVE TO USE a Transparent shader, in Unity3D only Transparent Shaders support alpha channel
3. Select the Cube and assign FadeOutTransparency.JS:
#pragma strict // Fades from minimum to maximum in seconds var minimum = 1.0; var maximum = 0.0; var fadeoutSpeed = 1f; // 0.1 slow, 2 fast function Start () { } function Update () { gameObject.renderer.material.color.a = Mathf.Lerp (minimum, maximum, fadeoutSpeed * Time.time); }