Unity 3D Game Engine – Orbit Around an Object
Gravity – Orbit
Inside Hierarchy create:
1. Sphere
2. Cube and attach GravityScript.js
#pragma strict public var target : Transform; function Update () { var relativePos : Vector3 = (target.position + new Vector3(0, 1.5f, 0)) - transform.position; var rotation : Quaternion = Quaternion.LookRotation(relativePos); var current : Quaternion = transform.localRotation; // Spherical Linear Interpolation transform.localRotation = Quaternion.Slerp(current, rotation, Time.deltaTime); transform.Translate(0, 0, 3 * Time.deltaTime); }
Inspector> GravityScript.js> DRAG AND DROP Sphere over var target
3. Play> the Cube will rotate around the Sphere as a planet around the sun.