Unity 3D – Stealth Game – Player Setup
1. DRAG the model into the scene from Projects to Hierarchy
2. ‘Add Component’> Physic> Capsule Collider
3. ‘Add Component’> Audio> Audio Source> DRAG player_footsteps.wav
– ‘Play on Awake’ uncheck
– ‘Loop’ check
– ‘Volumes’ = 0.1 We don’t want footsteps to be too intrusive
– Remove the Audio Listener of camera_main
– Select the player> ‘Add Component’> Audio> Audio Listener