UNITY – Cameras
Create a Camera
1. MAIN TOP MENU> GameObjects> Create Other> Camera
2. Hierarchy> Main Camera> Inspector
– Projection: Perspective (3D Games) / Orthographic (2D Games and Isometric)
– Clipping Planes: Near / Far (to optimize rendering performance)
– Field of View (zoom)
– Background: BG color / Skybox (MAIN TOP MENU> Edit> Rendering> Skybox)
– Culling Mask: (to render only some layers)
Multiple Camera – Picture in Picture
1. Create the second Camera with different point of view
2. Select the Main Game Camera> Inspector> Camera> Clear Flags> Depth only
3. Select the secondary Camera> Inspector> Camera> Clear Flags> Depth only