UNITY – JS Script – Input.GetAxis – AddTorque
AddTorque OnClick (aggiungere un momento torcente)
1. Create a Box with ‘Collider’ and ‘Rigid Body’
2. Inspector> Rigidbody> uncheck ‘Use Gravity’
3. Attach to the Box the script to AddTorque
#pragma strict public var amount : float = 50f; function FixedUpdate () { var h : float = Input.GetAxis("Horizontal") * amount * Time.deltaTime; var v : float = Input.GetAxis("Vertical") * amount * Time.deltaTime; rigidbody.AddTorque(transform.up * h); rigidbody.AddTorque(transform.right * v); }
The Input.GetAxis Torque is additive!
You can try click arrow keys more times to see the effect!