Unity3D – AddComponent – Javascript
AddComponent to THIS GameObject
Create a Cube and attach:
#pragma strict function Start() { // Adds the sphere collider to the game object var sc : SphereCollider; sc = gameObject.AddComponent ("SphereCollider"); } function Update(){ }
Play and watch Cube params into Inspector
AddComponent to ANOTHER GameObject
Create a Cube
Create an EmptyObject and attach:
#pragma strict private var cubeobj : GameObject; function Start() { cubeobj = GameObject.Find("/Cube"); // Find gameobject with name // Adds the sphere collider to the game object var sc : SphereCollider; sc = cubeobj.AddComponent ("SphereCollider"); } function Update(){ }