Unity3D – Game Engine – Get Material Name
Get the material of THIS gameobject.
IMPORTANT: material is not a Component but a class of renderer Component, the correct statement is:
1 2 3 4 | ... // GameObject.Component.Class.Property this .renderer.material.name ... |
Create a Cube, assign a material named ‘material0’, assign the script:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | #pragma strict function Start () { } function OnMouseDown () { // When you click over the object play audio audio.Play(); // Check material // NB: il materiale non è un componente ma una classe di renderer!!!! var myMaterial = renderer.material; Debug.Log(myMaterial); // -> Risulta: material0 (Instance) if ( this .renderer.material.name == "material0 (Instance)" ) { Debug.Log( "material0 found!" ); } else { Debug.Log( "material0 not found!" ); } } function Update () { } |