Unity3D – Scrolling Typewriter effect – JavaScript
Create a scene with:
– TextMesh
– Empty Object, assign TypeWriter.js
#pragma strict var displayText : TextMesh; var textShownOnScreen: String ; var fullText : String = "The text you want shown on screen with typewriter effect."; var wordsPerSecond : float = 2; // speed of typewriter, words per second var timeElapsed : float = 0; function Update() { timeElapsed += Time.deltaTime; textShownOnScreen = GetWords(fullText, timeElapsed * wordsPerSecond); displayText.text = textShownOnScreen; } function GetWords(text : String, wordCount : int): String { var words : int = wordCount; // loop through each character in text for (var i : int = 0; i < text.Length; i++) { if (text[i] == ' ') { words--; } if (words <= 0) { return text.Substring(0, i); } } return text; }
Inspector, assign a 3DText to var displayText.